![]() It needs to know how to prepare the field for a Agri-Seed, e.g. Here a Crops without plant needs to be "empty" and one with needs to be "full". The first step is the detection if a space on the field is empty. So into this work flow I need to integrate Agricraft. If that doesn't work, it tries to apply bone meal (if available). If it is not empty, it tries to harvest it using all available harvesters (wheat, trees, melons. by tilling) according to the needs of the seed item in the input slot, then tries to plant it. air) it tries to prepare the block below (e.g. The Farming Station looks at each block of the field. ![]() I actually played a bit with Agricraft and I noticed it even is more difficult, as the canTake() should return "yes", "no" or "yes, but only if the block below is tilled first".Īnd if it wasn't apparent, I'm working on the Ender IO Farming Station.
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